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- TIKI
- setup // Tells model how to be created
- {
- scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
- path models/static/equipment/usgear/helmets // Set path relative to game directory
- skelmodel us_helmetstatic.skd // Set base model for skeletal animation
- surface us_helmetstatic shader static_us-helmet_private
- }
-
- animations // Now list all of the animations and any special commands for them
- {
- idle us_helmetstatic.skc
- }
-
- /*QUAKED static_equipment_us-helmet-private (0.5 0.0 0.5) (-8 -8 0) (8 8 16)
- */