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Text File  |  2002-10-21  |  574 b   |  16 lines

  1. TIKI
  2. setup // Tells model how to be created
  3. {
  4.     scale 0.52                    // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
  5.     path models/static/equipment/usgear/helmets    // Set path relative to game directory
  6.     skelmodel us_helmetstatic.skd            // Set base model for skeletal animation
  7.     surface us_helmetstatic shader static_us-helmet_private
  8. }
  9.  
  10. animations // Now list all of the animations and any special commands for them
  11. {
  12.     idle        us_helmetstatic.skc
  13. }
  14.  
  15. /*QUAKED static_equipment_us-helmet-private (0.5 0.0 0.5) (-8 -8 0) (8 8 16)
  16. */